What is a Prototype?
“A prototype is an early sample, model, or release of a product built to test a concept or process or to act as a thing to be replicated or learned from.” Its purpose is to test and evaluate a new design or enhance precision by system analysts and users. A prototype helps clarify, explain, and show users how the product is meant to work (with some limitations, obviously). In addition to that, it helps the creators test whether the flow of the product is smooth and it’s consistency is not broken.
Advantages of Rapid Prototyping
1. The process is fast and accurate
2. Reduces product development time considerably
3. It gives you a feeling of what might the experience be like
4. Helps you persuade investors about your idea and eventually get you funded
Bitsapphire’s Rapid Prototyping Service
We know that there are business goals associated with products, and our job is to help them get there. We offer a process that can align with your needs. Every project is different and that means the approach must be as well. To ensure that, we tend to make data-driven decisions using the proper methods.
We consider prototyping as only part of a long process, which in total we consider as UX. Hence we believe that it cannot serve as it is, without prior user experience design process steps. However, this is subject to change, based on our customer needs.
We use various tools to keep things on track, including: Jira, Skype, and email to name a few.
In a nutshell: We can help you at any stage of the design process. You have an idea and we can make that idea tangible via prototype.
The process as a whole
Under the premise “Art is subjective; Successful UX is defined greatly by data (numbers)”, we’ve tailored our work accordingly. To minimize the future errors and maximize the feedback and evaluation of the idea, we at Bitsapphire, have divided the process in the following steps:
How we do it
The client contacts us with his idea. Then that idea gets analyzed and brainstormed about. These sessions help us define the objectives and continue further with the initial prototyping screens. These screens get reviewed, utilized and improved to meet the requirements and the specifications of the client. After this work is finished, the project is sent to the client for review. If it’s approved, the user testing continues. Feedback from user testing is crucial for a successful UX. Based on their response, the prototype gets its final changes and touches. This ends the prototyping lifecycle, but not our collaboration with the client.
We want to show you what we did: